![]() At the early-game is much more simple as you don't need to upgrade your new wall several times, and you don't have to wait a slow catapult to feel safe. ![]() It's easier to do this in the first 3 days where only 2 greedlings will come from the portal(s) (you give them 2 coins) or after each blood moon, as you'll have one night without monster's wave. Here you have to leave the campfire, find a forest, pass this forest, and find a patch of grass where you can either build a wall or deforest until you get the spot to build the wall, always leaving a considerable wood land inside your walls. As deers need 3 successful shots to die, as they run every time they get hit, and as the archers won't chase them, you can imagine how hard is to make money this way. The archers will enter very shyly into the wood, killing only occasional deers coming to where they are. Here your limit wall is just very near to a forest's edge. There are basically to strategies for hunting them: Forest is every place between 2 or more trees, where you cannot find grass to feed your mount, and which is minimally large enough to create a darker environment even during the day. So limit the field size by leaving trees uncut.Ī deer needs 3 shots to be killed and drops 3 coins.They run away from you and from archers. If you prepare a field too extensive (larger than 3 screens distance), they may be caught by greeds at nightfall. ![]() So if you have a large grass field, full of bushes and rabbits and if you build a wall after this field, all bushes will disappear and no rabbits will ever spawn there anymore.Īrchers love to chase rabbits. They spawn from the tall grass (bushes) which only grow in grass (no forest) and outside the walls. Archers in towers hunt, but only if the animal approaches.Ī rabbit only needs 1 hit to dye and drops 1 coin. Archers in the Knight group don't hunt at all. Hunting This is the quick way, but I find it's mechanics more complex, as you can hunt deers and rabbits, and each one has its own behavior and spawning rules.
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